Module 3 β Carousel Creation & Design
β Return to Dashboardπ§© Step 1: Carousel Blueprint Builder
Every TES carousel tells a mini-story: Hook β Value β Proof β CTA. Drag the pieces into the correct order.
Goal: Build a 4-step flow that starts strong and ends with a clear action.
Hook (Slide 1)
Tip / Value (Slides 2β3)
Example / Visual (Slide 4)
Call To Action (Final)
Position 1
Position 2
Position 3
Position 4
πΉοΈ Step 2: Design Dodge (Hopping Game)
Good design is balance. Jump over βbad designβ obstacles like clutter, tiny text, and unsafe text placement.
Goal: Survive for 12 seconds. Press Space to jump.
Press Space to jump β’ R to restart
π¨ Step 3: Brand Palette Memory
Consistency builds recognition. Match TES color names to their swatches to lock in our palette.
Goal: Find all pairs. Cards flip on click.
π§ Step 4: Module 3 Quiz
Quick check-in! Answer these to confirm your carousel skills.
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